Legacy of Fire bikinis have been converted to fit Aiko 3
Legacy of Fire Bikinis for Aiko 3
July 17th, 2009Rococo Decadence for Victoria 3
July 16th, 2009Here’s the Rococo Decadence Outfit converted to fit Victoria 3. In addition to the refit there is also a new set of Goth theme textures.
Netflix, But Why?
July 15th, 2009Netflix is funny.
They have sent me an extra DVD and there is a link “Why do you have an extra DVD?”
The answer: We have sent you an extra DVD rental from your Queue.
Yes I know you have sent me and extra DVD. Telling me that does not answer the question WHY.
Legacy of Fire Bikinis for Vicky 4
July 15th, 2009Converted the Legacy of Fire Bikinis to fit Victoria 4
Legacy of Fire Bikinins
July 11th, 2009Here are a couple of bikinis made as a request.
They are based based on some of the outfits from the Phoenix – Legacy of Fire comicbook series.
They’re made to fit Vicky 2 and Vicky 3.
I tried to get Caitlin to model them, but……
Rococo Decadence for Victoria 4 – Finished
July 5th, 2009This is and outfit for Victoria 4 based off a picture I stumbled across while researching 18th century dresses and hair.
http://www.flickr.com/photos/johanni/552559197/in/set-72157600288685844/
The outfit consists of 3 conforming figures; a Corset, Panniers and a Half Slip and includes morphs to match many of Victoria 4’s body morphs.
This was made for Poser but it should work with DAZ Studio
You can download it from here: http://www.dragonspace.com/3d/files/RococoDecadenceV4.zip
Thanks to Whazizname for Beta testing.
Learning to render in Lightwave
July 4th, 2009Some time back when I got Lightwave I was thinking of using it manly for modeling and was starting to do that. But then I tried a demo of Silo3d and found for me the Silo was much easier to use and shelved Lightwave. However, as you all know, Lightwave is so much more than a modeler so I took it back of the self and decided to learn more about Lightwave starting with rendering.
So I made a generic SciFi room in Silo, saved it as and OBJ and then loaded it into. My biggest hurdle was trying to figure out why most of my model was rendering mostly black. When I resaved the model as a 3ds file and loaded that the problem was gone and it was rendering fine.
Eventually, manged to get a halfway decent looking render.
Right now I’m only using simple surface settings. Next is to start adding maps and using shaders.
WIP – Road bike progress
July 3rd, 2009Finally got around to doing some more work on the road bike. Added the brakes/shifters and the preliminary cabling.
BTW the Tour De France starts tomorrow.
WIP – Rococo Decadence Update
June 26th, 2009Finished up the modeling and started poserizing and texture the Rococo Decadence outfit